Self-Help Books from Cengage Learning PTR

LightWave 3D 8 Revealed

LightWave 3D 8 Revealed

ISBN 13: 9781592005826

ISBN 10: 1592005829

Author: Kelly L. Murdock

Pages: 400

Published: 02/18/2005

Print Book Price: $24.99 Add to cart

Companion downloads

Description
Get ready to explore all that LightWave 3D 8 has to offer! Giving you a firm foundation, "LightWave 3D 8 Revealed" allows you to master concepts on both a technical and artistic level. Begin by examining the concept behind each task-the goal and the necessary features that are involved. Then go in depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through comprehensive, step-by-step lessons, you'll develop the confidence you need to create amazing animation and graphics using LightWave 3D 8.
Benefits
  • Aimed at the beginner, this book is based on the latest version of Lightwave, a 3D software package that is comparable to, but more affordable, than many others.
  • Includes coverage of the new added features of Lightwave, including dynamics, character animation, and several advancements to texturing tools.
  • Based on an award-winning interior design and landscape layout that are geared specifically toward creative learners.
  • Author offers many years of 3D, teaching, and writing experience that add value and ease for students.
  • Companion website available here: http://www.delmarlearning.com/companions/index.asp?isbn=1592005829
Author Bio
Kelly L. Murdock
Kelly has more than 15 years experience in the computer graphics arena, especially in the area of 3D graphics. Included in the experience is a variety of tasks from high-end CAD product design and architectural pre-visualization to virtual reality and games. Kelly is best known for his international best-selling books on graphics including the 3ds max Bible, Illustrator Bible and Naked Maya. He also is the author of Poser 6 and 7 Revealed as well as Edgeloop Character Modeling for 3D Professionals. Kelly currently works as a freelance designer for Logical Paradox Design, a company that he founded with his brother.
cover image - LightWave 3D 8 Revealed
Table of Contents
1. Learning the LightWave Interfaces
2. Creating and Selecting Objects
3. Transforming Objects
4. Extending, Duplicating, and Dividing Objects
5. Constructing and Detailing Objects
6. Surfacing Objects and Mapping Textures
7. Using Objects, Cameras, and Lights in the Layout Interface
8. Modify Layout Objects
9. Animating Objects
10. Working with the Graph Editor
11. Enabling Dynamics
12. Rendering the Scene
13. Using LScript